This is a classic experiential activity book. The revised edition added some great new stuff and reformatted the text. This informative and practical guide to activity-based counseling is easier than ever to use with groups seeking adventure within traditional small group settings. The original "Games for Group" included 32 different 5-10 minute activities, over 200 "What would it be like...." questions, Teaching Tales, and Minute Mysteries to assist you in charging up your group. With additions including The Color Challenge, Cave In, Paper Chute, I Passed Anatomy, and more "What would it be like..." questions, this expanded version of Games for Group will surely be a useful tool. for any group facilitator. The age use for this book has been 12 and older, but this doesn't mean your creativity can't change them enough to work for younger ages. Each activity is a catalyst for topical discussions.